Valorant patch notes 6.08: Will the massive changes to Killjoy affect the meta?

Know what's new in the updated patch notes 6.08.

Valorant patch notes 6.08: Will the massive changes to Killjoy affect the meta?

Valorant patch notes 6.08 (source Riot games)

Valorant Episode 6 Act 3 is live, and players need to know what changes they are going to face as Riot releases the new official patch notes 6.08. This new update made some significant changes to everyone’s favorite German sentinel, Killjoy. Now, the changes to Killjoy may have a significant effect on the gameplay of this act. Whether this will make people choose Killjoy over other sentinels even more, we will eventually find out as time progresses.

Apart from Killjoy, Valorant’s newest initiator Gekko‘s creatures too got some notable changes in the new patch notes 6.08. Riot improved Gekko’s wingman audio cue and now player can hear it loud and clear even amidst all the chaos of the battlefield. Moreover, the new update added some changes to Bind map and removed Icebox from competitive map selection.

Related: Riot games unveils new Gizem title in memory of late professional player Harmankaya

What to expect from Valroant’s new updated official patch notes 6.08

Patch Notes 6.08

Image source Riot games

Riot games community manager JO-ELLEN “RIOT JOELLENPDF” ARAGON posted the new 6.08 patch updates. Here are all the changes made by Riot:

Agent Updates in patch notes 6.08


  • Wingman
    • Audio improvements to Wingman’s (Q) plant and defuse audio.
      • The audio cues for Wingman’s spike and defuse sound were unclear during hectic combat situations. This should help make those audio cues stand out.
  • Riot updated Gekko’s in-game portrait for better gameplay readability and quality consistency.


As Killjoy has taken on a more prominent place in the meta: we’ve noticed a couple of areas where we could improve the ways her abilities interact with other players/the environment. We’ve done a pass on some of her audio cues to make them more distinct and make it clearer when her utility has been destroyed. Riot Games said.

They also mentioned, ” In addition, we’ve increased the reveal radius on Nano swarm (C) to better match its area of damage and make it more realistic for enemies that are moving methodically to track them down. We’ll be keeping a close eye on this balance point moving forward.”

Furthermore, they added, “Finally we’ve removed the yellow warning indicator that was added to Lockdown (X) last patch as it was too noisy on screen for the full duration of her ultimate winding up.

  • Nanoswarm (C)
    • Nanoswarm reveal radius increased 350 >> 525
    • Nanoswarm audio has been updated.
      • Audio loop now also turns off when disabled as a result of Killjoy being killed or suppressed.
    • Improved feedback for the enemy when they destroy Nanoswarm.
    • Nanoswarm is now revealed when it is disabled.
  • Other Abilities
    • Updated visuals for Killjoy’s ultimate Lockdown (X) being destroyed.
    • Removed the yellow warning UI Indicator for enemies Killjoy’s Lockdown (X).
    • Updated deactivate sounds for Killjoy’s Turret (E) and Alarmbot (Q) to make them more distinct.


  • Brimstone’s Sky Smoke (E), Orbital Strike (X), and Omen’s From the Shadows (X) ability have updated targeting visuals to help players with precision placement on the map.

Cosmetic Updates in patch notes 6.08


This is what Riot said about the cosmetic updates of the Shorty, “ We have upgraded several Shorty models including the default Shorty to get them up to par visually with the rest of our weapons, these are just art updates—there will be no gameplay changes.”

  • Players who own any of the following will notice an updated Shorty:
    • Default Shorty
    • Wunderkind Shorty
    • Sidekick Shorty
    • Karabasan Shorty
    • Prism II Shorty
    • Doodle Buds Shorty

Map updates in patch notes 6.08

Map rotation

  • The newly updated Bind rotates into Competitive and Unrated queues.
  • Icebox rotates out of Competitive and Unrated queues.

Bug fixes in patch notes 6.08

Gameplay systems

  • Fixed an issue where “Kick ally off” displays while defusing the Spike.
  • Fixed a visual bug where the Spike progress bar for planting or defusing would speed up or reset while defusing.
  • Fixed an issue where Yoru couldn’t drop his weapon while using Dimensional Drift (X).


  • (Fixed in Patch 6.07) Fixed a bug where the add/remove friend button wasn’t available when right clicking a party member who had “Hide my name outside my party” setting turned on.
  • (Fixed in Patch 6.07) Fixed a bug where banned players would not get removed from your party.
  • Fixed a bug where party invites that were no longer valid were sometimes still showing as active for players.
  • Fixed a bug where Team and All chat logs would be wiped after a match. 
  • Fixed a bug where punctuation marks were not correctly displayed when in-game language is Thai.

Known issues

  • We are aware of an issue modifying locale within the client. Locale updates will need to be performed through Riot Client (Riot Client settings).
  • We’re aware of an issue where, in rare instances, audio cues are not playing for various sound effects. We are investigating at this time and will share as soon as we know more.

What effect will the new patch notes 6.08 have on the Killjoy meta?

As mentioned by Riot in their post, Killjoy received significant changes to one of her abilities, nanoswarm (her molly). The post read that Killjoy’s molly radius increased, and it will also reveal the opponent’s location for a few seconds. This will definitely come in handy for Killjoy players as they can then communicate with their teammates to kill the enemy. Moreover, if you are the last player and want to clutch this will also give a big advantage. Additionally, increased radius does provide a slight edge as well. If you place the nanoswarm strategically, you only have to use one to defend the spike.

Lastly, Killjoy players mostly use nanoswarm to either stop a push from the enemies or while defending the planted spike. Now the increased molly radius will not only give player advantage in narrow spaces but will also help them to cover more large areas too. This certainly looks like a change in the Killjoy meta if players use it wisely.

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