League of Legends patch 11.8 notes: New champion Gwen, Rammus revamp and more

The League of Legends Patch 11.8 is now out and the patch notes have been released. This patch marks the arrival of a new champion and the revamp of an old favourite among others.

League of Legends patch 11.8
League of Legends patch 11.8 notes: Introduces Gwen, Rammus revamp and more

League of Legends patch 11.8 notes is officially out now and the changes to the game are plenty. Riot has introduced their latest champion, Gwen to the game. There are also a ton of nerfs and buffs making their way into the game.

The League of Legends patch 11.8 will bring in big changes and is the next big patch on the stands. This patch brings many items changes and champion reworks which has been the complaint of many players.

Down below we take a look at the full patch notes for League of Legends patch 11.8.

League of Legends patch 11.8

Champions: New, Revamp, Nerfs and Buffs

League of Legends patch 11.8

Gwen is the newest addition to the game and players are hyped to play her.

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Her abilities are as follows:

  • Passive – Thousand Cuts: Gwen’s abilities deals bonus on-hit magic damage. This is based on the percentage of enemy max health. Her basic attacks also heal her for a percent of damage dealt.
  • Q – Snip Snip: Gwen puts her scissors infront of her and snips 2 to 6 times dealing magic damage. The number of spins depends upon the number of auto attacks landed on the enemy.
  • W – Hallowed Mist: Gwen surrounds herself with Hallowed Mist for 5 seconds. She gains armor and magic resist while in it. She cannot be targeted by enemies from outside the zone. This mist will follow Gwen once when she leaves that area. After the first time it will go away.
  • E – Skip ‘n Slash: She dashes a short distance and buffs her auto attacks with more range, speed and on-hit magic damage for 4 seconds. Attacking enemies reduces 50% of the cooldown of this ability.
  • R – Needlework: Gwen can cast this for 3 times but for each subsequent hit she needs to hit an enemy in 8 seconds. She fires needles that damages, slows and applies her passive to enemies. The number of needles increases with each cast.
League of Legends patch 11.8

W – Incenerate

Mana Cost: 70/80/90/100/110 to 90/95/100/105/110

League of Legends patch 11.8

Passive – The Hitman and the Seer

 Lethality: 3/6/9/12/15/18 to 3.5/7/10.5/14/17.5/21

R – Moonlight Vigil

  • CALIBRUM DAMAGE PER MARK: 40/70/100 to 50/80/110
  • SEVERUM HEALING: 250/375/500 to  275/400/525
  • GRAVITUM ROOT DURATION 1.25 seconds to 1.35 seconds
  • INFERNUM SPLASH DAMAGE: 85% of initial damage to 90% of initial damage
  • CRESCENDUM CHAKRAM REFUND: 4 additional (5 total) to 5 additional (6 total)
League of Legends patch 11.8

E – Twin Fang

Mana Cost: 50 mana to 50/48/46/44/42

Dr. Mundo
League of Legends patch 11.8

Passive : Adrenaline Rush

Max Health Regen: 1.5% to 2.5%

Q: Infected Cleaver

  • Capped Damage against minions and monsters:100/200/300/400/500
  • Health cost restore on enemy hit: 50% to 100%

E: Masochism

  • Flat Bonus AD:  40/55/70/85/100 to 30/45/60/75/90
  • Max Bonus AD: 60/90/120/150/180 to 50/80/110/140/170
League of Legends patch 11.8

W: Hyper

Bonus Movement Speed: 30/45/60/75%, decaying over 3s (based on R rank) to 20/40/60/80%, decaying over 3s (based on R rank)

League of Legends patch 11.8

Q: Sigil of Malice

Base Damage: 55/80/105/130/155 to 65/90/115/140/165

Total Damage: 110/160/210/260/310 to 130/180/230/280/330

Lee Sin
League of Legends patch 11.8
Lee Sin

E: Tempest

Cooldown:  10 seconds to 8 seconds

League of Legends patch 11.8

E – Command: Protect

Bonus Resistance: 10/15/20/25/30 armor and magic resist to 6/12/18/24/30 armor and magic resist

Rammus (Update)
League of Legends patch 11.8

Q – Powerball

Base Damage: 100/135/170/205/240 to 100/130/160/190/220

W – Defensive Ball Curl

(New) Ballin’ : Basic attacks extends the duration of W by 0.4 seconds, upto 4 additional seconds.

E – Frenzying Taunt

Taunt Duration:  1.25/1.5/1.75/2.0/2.25 seconds ⇒ 1.2/1.4/1.6/1.8/2.0 seconds

R – Soaring Slam(New)

Rammus leaps into the air and slams down dealing 100/175/250 (+0.6 AP) magic damage and slowing enemies by 15/17.5/20% for 1.5 seconds. Rammus generates aftershocks for 4 seconds dealing 20/30/40 (+0.1 AP) magic damage and stacks the slow up to 4 times. Damage near the center is increased up to 150% damage based on distance travelled. If this is cast while Rammus is in Powerball, enemies near the centre are knocked up and dealt Powerball’s collision damage, which ends Powerball’s effect.

Cooldown: 100/80/60 seconds to 130/110/90 seconds

League of Legends patch 11.8

Base Stats

Magic resist: 32 to 28

Magic Resist Growth:  1.25 to 0.75

Passive – Junkyard Titan

Overheating Bonus Damage: 25-110 (based on level) (+30% AP) to 10-50 (+6% of target’s maximum health) (+30% AP)

While Overheating, Rumble gains 50% attack speed. (New)

E – Electro Harpoon

New: Electro Harpoon now reduces the target’s magic resist by 10% (15% when in danger zone) for 4 sec, stacking additively

League of Legends patch 11.8

E – Flay

Cooldown: 9 seconds to 11/10.5/10/9.5/9 seconds

League of Legends patch 11.8

Q – Transfusion

Cooldown: 9/8/7/6/5 seconds to 9/7.75/6.5/5.25/4 seconds


League of Legends patch 11.8

Passive – Shepard of Souls

Mist Walker Damage: 2/3/4/5/6/7/8/14/20/26/32/38/44/55/66/77/88/99 (+30% total AD) to 2/3/4/5/6/7/8/13/18/23/28/33/38/48/58/68/78/88 (+25% total AD)

E – Mourning Mist

  • Mist Walker Initial Leap Damage: 200% on first attack to 100% (normal damage) on first attack
  • Marked Territory: Marked Targets take 40% increased damage from the next 8 attacks by Mist Walkers

R – Eulogy of the Isles

Turret Priority: Attacks the Maiden over melee and ranged minions to Attacks melee and ranged minions over the Maiden

League of Legends patch 11.8

W – Unstable Matter

Damage: 25/40/55/70/85 (+4/5/6/7/8% of target’s maximum health) (+2% per 100 AP) to 35/50/65/80/95 (+4/5/6/7/8% of target’s maximum health) (+4% per 100 AP)

Jungle Champion Changes

League of Legends patch 11.8

Passive – Hemorrhage Monster Damage Bonus:  175% to 300%

League of Legends patch 11.8

Passive – Moonsilver Blade Damage to Non-Epic Monsters:  150% to 300%

Passive – Moonsilver Blade Bonus Attack Speed: 10-40% (based on level) to 20-40% (based on level)

League of Legends patch 11.8

Passive – Darkness Rise Capped Damage Against Monsters: 28-164 (based on level) to 180 (at all levels)

League of Legends patch 11.8
  • Passive – Contempt for the Weak on-target Cooldown: Affects all targets once every 10 seconds to Applies to enemy champions once every 10 seconds (i.e. no longer affects minions and monsters)
  • Passive -Contempt for the Weak Bonus Damage Against Monsters: No longer deals increased damage by 100% against monsters
  • Passive -Contempt for the Weak Capped Damage Against Monsters: 200/350/500 (based on level) to 300, capped only for epic monsters (at all levels)
League of Legends patch 11.8

W – Torment Shadow Bonus Damage Against Non-Epic Monsters:  150% to 200%


Support Mythics

Moonstone Renewer

Starlit Grace Heal: 50-100 (based on target’s level) to 60 (at all levels)

Starlit Grace Heal Amplification: Each second spent in combat increases the base heal by 12.5%, stacking up to 4 times, up to 50% to Each second spent in combat increases your healing and shielding power by 4%, stacking up to 5 times, up to 20%

Mythic Passive: Empowers each of your other Legendary items with 5 ability haste to Increases Starlit Grace’s heal by 10

Shurelya’s Battlesong

Inspired Damage Empowerment: No longer empowers the next 3 instances of damage to deal an additional 35-55 magic damage (Removed)

Passive-Motivate: Empowering or protecting another allied champion (excluding yourself) grants both allies 25% movement speed over 1.5 seconds (New)

Mythic Passive: 3% movement speed to 5 ability haste

Staff of Flowing Water

Rapids: Grants 15% bonus movement speed and 20-40 (based on target’s level) AP for 3 seconds to Grants 20 ability haste and 20-40 AP for 4 seconds

Other Items

Frozen Heart

Armor: 70 to 80

Chemtech Putrifier

Ability power: 50 to 55

Puffcap Toxin Ally Empowerment:  Healing or shielding an allied champion (including yourself) empowers the ally’s next damage to an enemy champion with 60% Grievous Wounds for 3 seconds to Healing or shielding another allied champion (excluding yourself) empowers both the ally’s and your next damage to an enemy champion with 60% Grievous Wounds for 3 seconds

ToolTip Consistency: To match Chemtech Putrifier, Ardent Censer’s tooltip has been updated to specify the requirement of another ally. Their functionality is entirely unchanged.

No more Grievances: Items that apply Grievous wounds will now be called out to notify your team when purchased

Ionian Boots of Lucidity

Total Cost: 900 gold to 950 gold

Hextech Rocketbelt
  • Health: 350 to 250
  • Magic Penetration: 6
  • Upgraded Aeropack (Ornn Upgrade) Health: 450 to 350
  • Upgrade Aeropack (Ornn Upgrade) Magic Penetration: 10
Titanic Hydra

Colossus Bonus AD: Equal to 1% maximum health to Equal to 2% bonus health

In-game shop Updates

  • Purchasing a Mythic item from the All Items view now collapses the Mythic row. You can’t buy another one anyway so we saved you some space!
  • Fixed an issue where scaling the HUD could break parts of the shop. (Allan, add a joke about scaling here.)
  • Various performance improvements and bug fixes. Now you can lose because of your lane phase rather than the shop.

Shurima Clash

The Shurima theme is coming to Clash. The first weekend will be April 17 and 18, 2nd will be May 1 and 2. Team formation for first weekend opens on April 12.

Season 2021 Honor 5 Chromas

When you open your Honor 5 capsule, you’ll receive one Honor 5 token that can be redeemed for Medieval Twitch, Grey Warwick, one of these new chromas, or a previously-released chroma. You have to own Medieval Twitch or Grey Warwick before you can unlock one of their chromas, but you don’t have to own them both. Honor 5 capsules also contain a random emote or ward skin.

Aram Balance Changes

  • Aurelion Sol Normal to -5% damage taken
  • Fiora Normal to -5% damage taken
  • Kassadin +5% damage dealt, -5% damage taken to +5% damage dealt, -10% damage taken
  • Olaf Normal to -5% damage taken
  • Rammus Normal to -5% damage taken
  • Rengar +5% damage dealt, -8% damage taken to +8 damage dealt, -8% damage taken
  • Ryze +5% damage dealt, -10% damage taken to +8% damage dealt, -10% damage taken

11.8 Nerfs

  • Akali +20% damage dealt, -20% damage taken to +5% damage dealt, -5% damage taken
  • Amumu Normal to +5% damage taken
  • Leona Normal to +5% damage taken
  • Ornn -5% damage dealt to -10% damage dealt, +5% damage taken
  • Seraphine -15% damage dealt, +15% damage taken, -15% healing, -15% shielding to -15% damage dealt, +15% damage taken, -20% healing, -20% shielding
  • Varus -5% damage dealt to -5% damage dealt, +5% damage taken
  • Xerath -5% damage dealt to -5% damage dealt. +5% damage taken
  • Yorick Normal to Increasing the number of deaths required to spawn a grave from 2 to 5
  • Ziggs -18% damage dealt, +15% damage taken to -18% damage dealt, +18% damage taken

Bugfixes/Quality of life changes

  • League client: Fixed an issue where the Social panel would continuously flicker when loading the client
  • League client: Fixed an issue where players would not be able to see specific champion stats in their Profile
  • Rakan’s E – Battle Dance’s second cast now properly triggers Summon Aery
  • Sion’s R – Unstoppable Onslaught now properly knocks up really big targets
  • Corrected Corki’s E – Gatling Gun’s tooltip to properly match its actual values
  • Fixed a bug where Kennen’s W – Electrical Surge SFX would continue to play after cast until his death
  • Alistar can now generate E – Trample stacks against Morgana’s E – Black Shield and Malzahar’s Passive – Void Shift
  • Fixed a bug where Kindred’s Wolf’s W – Frenzy would not attack the Rift Scuttler if the ability was cast prior to it entering the respective ability area
  • Trundle’s W – Frozen Domain now properly increases the healing received from omnivamp
  • Fixed a bug where Jarvan IV would be able to leave R – Cataclysm’s terrain if he activates Stridebreaker and casts the ability simultaneously
  • Fixed Orianna’s tooltip which switched the damage and shield values of E – Command: Protect
  • Yuumi can no longer activate Moonstone Renewer when casting W2 – Change of Plan repeatedly on an out-of-range ally that is in combat
  • Fixed an issue where Ironspike Whip’s, Goredrinker’s, and Stridebreaker’s passives would not remove spell shields from enemy champions
  • Fixed a bug where Prowler’s Claw’s Sandswipe passive would still apply damage and its debuff to targets with spell shields
  • Knight’s Vow’s Sacrifice passive now properly redirects damage from allied Pledged champions to the user even when they’re untargetable
  • When Kayle has Kraken Slayer and uses E – Starfire Spellblade as a third attack, she will now properly deal true damage
  • Jayce now properly deals true damage on his third attack (with Kraken Slayer equipped) with Mercury Cannon in all instances, not just when he crits
  • Dark Waters Diana’s VO now properly play when she casts Q – Crescent Strike
  • Battle Academia Caitlyn’s W – Yordle Snap Trap hit VO now plays from Caitlyn’s location instead of the trap’s location. Her R – Ace in the Hole cast VO also now plays for all enemies and allies
  • Fiora’s R – Grand Challenge VO now plays from her location instead of her target’s location

New Skins coming to the game

Riot is also introducing many new skins after the League of Legends patch 11.8 notes:


  • Blackfrost Sion
  • Blackfrost Vel’Koz
  • Dragon Guardian Galio and Dragonslayer Kayle
  • Dragonslayer Twitch
  • Space Groove Gwen


  • Blackfrost Vel’Koz
  • Dragonslayer Twitch
  • Dragon Guardian Galio
  • Dragonslayer Kayle
  • Dragonslayer Twitch
  • Space Groove Gwen

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