Baldur’s Gate 3: Where to find Halsin
Image via Larian Studios
Embark on an odyssey through the mythical and forgotten realms of Faerûn with “Baldur’s Gate 3,” a breathtaking RPG that truly captures the essence of Dungeons & Dragons and gives Players a true escape into a different world.
Crafted by the brilliant developers at Larian Studios, this immersive experience invites players into a world teeming with mystery, peril, and boundless adventure. Experience a modern classic and one of the most well-executed RPGs of all time.
The game is filled with exciting characters and companions. One such companion is Halsin, who is somewhat challenging to find in Baldur’s Gate 3. Players are tasked with finding him after their first encounter with the Tieflings in the Emerald Grove. Here is a guide that will make it easier for players to find Halsin.
Finding Halsin in Baldur’s Gate 3
Players will be informed that Halsin is captured by the goblins. Halsin can be found at the Goblin camp. The goblin camp is near the windmill, where players must have previously rescued Barcus Wroot in the Brighted Village.
Players need to proceed to a set of massive doors that leads them to the Shattered Sanctum( players can easily find this as an enormous guy is shouting at a chicken in front of the doors).
Players should stealthily go through the camp until they can see a priestess. After this, the players should head to the right and look for a rickety wooden bridge towards the right side. Follow this bridge until they spot three goblins next to a rat and a door.
Then they must make their way through the door, then they will reach the Worg Pens. Use the speak-to-animal spell before entering through the door.
Once inside, they will find a bear on the right-hand side next to some goblins. If players have the appropriate spell, the bear will ask them to free him. This bear is none the oblivious druid players have been looking for since the start of the quest, Halsin(trapped in bear form)
How to free Halsin?
Players can free Halsin using Illithid or Wisdom dialogue options. After this, players have to fight and defeat the goblins. Once the encounter is done, players can free Halsin from this bestial form.
Halsin will then tell the players how the tadpoles in their heads have been amended and changed by the cultists who reside in Moonrise Tower. What happens next is the player’s choice; they can decide to party with Halsn and kill all the goblins and the dow leader or Join the Drow Leader in her conquest.
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Mukul Dutt
(550 Articles Published)