Jett Dash Nerfs Incoming in Patch 4.08: Valorant Devs Finally Nerfing Jett’s Tailwind
Jett Dash Nerfs in Patch 4.08: Jett has been the poster girl of Valorant from the beta days of the game. Jett arguably has been the best agent in for the longest time and finally, Jett Dash Nerfs is incoming in Patch 4.08. Hopefully, other duelists will get more playtime after this set of nerfs.
Jett Dash Nerfs Incoming in Patch 4.08
Jett has always been the highest-picked agent in both pro play and casual Valorant lobbies. Jett is not even close to her initial state but still, she is the highest-picked and most overpowered agent in the game. Previously, Jett got a lot of nerf which affected her every ability other than her tailwind, and it’s her tailwind that makes her so overpowered in the first place. That’s why no matter how bad Riot nerfed her, she remained the top pick in both casual and competitive play.
On the latest patch the tailwind will be hit hard, here are the notes:
- On pressing the ability key, after a short delay, Jett activates a 12-second window where she is empowered to immediately dash on the next button press.
- Her Tailwind charge is lost whether she Dash’s or the window expires, but can still be regained with two kills.
Read More: Top 5 Best Jett Players: Valorant Jett Players who dominated VCT 2021
Riot justified this massive nerf and described the key factors that made them take this step. The said,
- The dash had no prerequisite, so she always had access to her escape power with no intentional decision making. This freedom gave Jett the unintended capacity to continually take space or hold unusual ground without having to commit her ability. This play pattern is something that no other Agent could match, and allows Jett to exert an extreme amount of pressure on a match in a way that can be oppressive, especially at high MMRs or in professional play.
- This lack of intentional decision-making made it feel like she played outside of the tactical cycle all our other Agents adhere to. Too often, she didn’t have to leverage game sense that other Agents needed to succeed, because her reactive dash could often negate her own strategic mistakes or the great tactical calls by her opponents.
- As we talked about in the Controller Deep Dive, one of our core design philosophies is that Agents are sharp and provide both clear upsides and opportunity costs when compared to their peers. Jett’s strength as both a dash-in executor on attack and holding angles with an Op—with unrestricted access to escape—provided her broad power with little downside. We want her to retain as much aggressive power on offense as possible but reduce her defensive Op power.
- Even in highly coordinated play, she’s proven very difficult to strategize against, and her access to an instant escape (not to mention two on-demand smoke screens) marginalized most of the tools the rest of the Agents have to deal with her
Devs are hoping after hitting Jett’s key ability other duelists will finally get a fair shot in both casual and competitive scenarios.
Also Read: Valorant Masters Reykjavík: VCT 2022 Stage 1 Masters Day 9 Results.
Sudip Kundu
(346 Articles Published)