Valorant patch notes Episode 5 Act 1: New map, a new rank, Split removed from the map pool, and more


Valorant patch notes Episode 5 Act 1: New map, a new rank, Split removed from the map pool, and more

Valorant patch notes Episode 5 Act 1

Valorant patch notes Episode 5 Act 1 are here, the new update will be coming in next week Wednesday, June 22, 2022. The upcoming update brings lots of things to the game a new map, a new rank, and a split removed from the map pool.

Episode 5 Act 1 is going to be all about the new map “Pearl”, and a new rank is also introduced in the game Ascendant which will be between Diamond and Immortal. As of now the update has a new agent release, and the split is removed from the Competitive matchmaking and unrated matchmaking for time being, in a few weeks they gonna make changes to the map.

Related: Valorant new map “Pearl”: Release date, information, and more

Valorant patch notes Episode 5 Act 1

Valorant patch notes Episode 5 Act 1
Valorant Episode 5 Act 1 Battlepass Meele weapon

1) Map Updates

Pearl

  • The new map Pearl will be going live on June 22

Split

  • Riot Games temporarily removing Split from the map pool in Unrated and Competitive queues

2) Competitive Updates

New Competitive Rank introduced: Ascendant

  • An additional rank called Ascendant will be added above Diamond but below Immortal.
  • Riot Games will be moving the rank MMR targets that determine rank down, due to the addition of the new Ascendant rank, for all ranks below Ascendant. Will be moving the ranked target for Immortal 1/2/3 and Radiant up.
  • Grouping restrictions for Ascendant are 3 ranks above or below the Ascendant ranked player
  • The highest placement allowed has increased to Ascendant 1 (previously Diamond 1)
  • Five stacking 25% RR penalty now starts at Immortal 1 (previously Diamond 3)
  • Solo/Duo/5-stack restriction now starts at Immortal 1 (previously Diamond 3)
  • Due to a naming clash with the new rank, we’ve renamed Sage’s tier 8 Agent Contract unlock—the new Sage title is “Dauntless”

3) Bugs

Maps

  • Riot fixed a bug on Haven that was preventing players from using their spray on a wall in A Garden

Agents

  • Riot will fix a bug where Valorant Jett could equip a weapon during Tailwind
  • Riot fix a bug where Agents revealed by Sova’s Recon Bolt or Fade’s Haunt would sometimes briefly appear in an incorrect location on the minimap
  • Riot will fix a bug where the scope visual effect would sometimes disappear when aiming with Chamber’s Tour De Force

Game Systems

  • Riot will fix a bug where using an Ultimate point orb or defusing the Spike at maximum range could cause channeling and progress bar animations to flicker
  • Riot will fix a bug where the use channeling progression bar does not update if the player disconnects and reconnects during the match
  • Rio will fix a bug where some weapon equips could play the wrong equip speed animation, which could visually misrepresent when you were able to fire. Some situations impacted by this bug were: Cypher exiting Spycam, Capturing Ultimate point Orbs, Canceling and completing Spike plant

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