Top 5 Best Maps for Harbor Agent in Valorant

Image credits: talkesport.com
Harbor is a new Indian agent that will be joining Valorant. The game is set to receive a major update on October 18 which will bring major changes to the look of the game as well as its meta via the new Controller, Varun Batra, Harbor. As of now, Valorant has eight maps, each having a unique design both in terms of gameplay and aesthetics. Every agent in Valorant has their own role and contributes to the team in their own way.
Here, we have listed down our picks for the best Maps for Harbor Agent in Valorant.
Read more: Top 3 agents to successfully counter Harbor in Valorant
Top Maps for Harbor in Valorant
1. Ascent
Ascent is a map set in Italy that features a large, open middle area that both teams can skirmish over. Mid is a playground for diverse ability use and successfully controlling the area opens additional routes for Attackers to both Spike sites.

The map’s unique features include mechanical doors leading into sites. Each site has one door that is opened at the start of each round. This map suits the attacking and defensive abilities of Harbor.
2. Bind
Bind’s unique feature is that it doesn’t contain a mid section, instead having two one way teleporters. Players use teleporters by walking into the section of wall taken up by the teleport entrance. They will then instantly arrive in a small exit room which players leave by walking towards the door out of the room.

Other objects can also be sent through teleporters if they come into contact with the teleport entrance. They will maintain any velocity they had before being teleported and can open the doors and leave the exit room should they travel far enough to trigger the door sensor.
3. Breeze
Breeze’s unique features are present on the A side of the map, mostly to do with A hall. There are ropes to get players into A hall. On the defending side, players can use the rope at the back of site A to get onto Bridge and into Hall, and on the attacking side players can use the rope in A Lobby to get into hall. A team trying to use Harbor on this map hits quite good. Harbor can be used as a part of sites because Harbor is good against ops with all the different line of sight blocking he has.

Also read: Valorant: Harbor Officially Revealed in Gameplay Video Which Unveils His Powers
4. Fracture
Fracture’s unique design splits up the map into four neutral quadrants, four central areas between quadrants that contain the sites and Attacker spawns, and a central zone where Defenders spawn. On Round Start, defenders can access the sites, which are on opposite sides of the map. Attackers all spawn in one area, but can reach the other side by using the cross-map ziplines that take them underneath Defender spawn.

During the Buy Phase, Defenders are unable to hear Attackers using the ziplines. Harbor can be played as the solo controller on this map. A lot of the down smokers can’t smoke this off anymore. Right after the map change, the Down smokers become useless whereas Harbor actually is perhaps the one who can do very well on Fracture.
5. Icebox
Icebox is the first map to introduce horizontal ziplines, seen at the A Site. Each Icebox site is a complex combat space that features plenty of cover and verticality. This map emphasizes skirmishes, sharp aim, and adaptive play. It is also the first map where the plant site has different levels of elevation. Both sites contain nests that players can get into using ropes and then plant the spike on the nest floor.

Valorant’s Agent Harbor is set to arrive in the game very soon, and players can try their hand with the Indian agent on the aforementioned maps for the best results.
Also read: When will Valorant Episode 5 Act 3 release? Server downtime revealed for all regions