Valorant Deadeye Abilities: New Agent 17 teaser by RIOT, explained gameplay
Valorant Deadeye Abilities: Valorant has been teasing its 17th agent, codenamed Deadeye since the one-year competition of the game. A recent Valorant Deadeye Teaser has been released just now by RIOT Games’ Valorant on Youtube after the multiple micro teasers for some days. A strikingly animated video to hype up its audience and leave easter eggs in the game is a total Valorant-thing.
While the very short video explains very little and shows quite more, let’s talk about what might be on hold for the Valorant bugs in the near future. The article talks about the recently released Valorant Deadeye Teaser by RIOT explaining the abilities of its future agent and what it could possibly imply in the next act of the game.
Related: VALORANT Episode 3, Reflection: Every Change Introduced
Valorant Deadeye Teaser
Valorant had dropped a flashy cinematic in honor of Valorant’s one-year completion, as well as a hype element for Episode 3. Deadeye had made its way onto the leaks for more than a month, and we know he will be a sentinel, joining the squad of Sage, Skye, and others in the game. As far as the leaks go, he will also be bringing much more precise gunplay in the game as well, and so the Mechanical gameplay will see longevity with his launch.
Valorant has released an awe-striking video, like it always does, on its official YouTube channel. It captures all of Deadeye’s abilities in a sequenced cinematic and shows the viewers what the new sentinel is capable of. While it was known that Deadeye would bring more mechanical gunplays and has a radar kind ability, they were not explained to its fullest potential earlier.
Another video from HIITSCAN elaborates all the abilities of upcoming agent 17 Deadeye’s abilities and here are the following:
Trademark (C)
- This ability places a trap that scans for enemies. When a visible enemy comes in range, the trap counts down and then destabilizes a terrain around those enemies, creating a lingering field that slows players caught inside of it.
Headhunter (Q)
- This ability equips a heavy pistol on Deadye. Deadeye can ALT fire the gun to aim down sights. This is one of the abilties that brings in the promised mechanical play.
Rendezvous (E)
- The signature ability of Deadeye places two teleport anchors. While on the ground and in range of anchor, they can be reactivated by Deadeye to quickly teleport to the other anchor, almost like Yoru’s portal. They can be picked up and redeployed.
Tour de Force (X)
- The ultimate lets Deadeye summon a powerful, custom sniper rifle that can kill an enemy with any direct hit. Killing an enemy also creates a lingering field that slows any player inside it.
All in all, players can expect a more gunplay-focussed agent in the upcoming patch. While some abilities replicate Golden gun and Tracer rounds from spike rush, we can already see this agent changing the meta.
Also Read: VALORANT New Ranking System: Competitive Changes, ‘End Of Act’ Tournament in Episode 3
Shirin Akhtar
(1824 Articles Published)